Hunting points (HPs) it's a score disputed by players that already get 190 resest (completing the experience time MASTER II) and still wanting to evolve their powers.
The event is activated the entire time and its ponctuation is used by tiebreaker on MEGAMUrankings.
HPs can be obtained by two ways, mining (PvM) and stealing (PvP)
Mining
The HPs's mining is realizated by hunting mobs, which each 8 mobs killed you gain 1 Hunt. Disponible Maps (SERVER1): Raklion, Karutan 2, Karutan 1, Kanturu, Takan, Aida, Icarus and Kanturu Relics. Daily Limit: 6000 mobs (Free Player), 10000 (VIP Players) and 14000 (MEGA VIP Players)
Stealing
To steal Hunt Points you need just to kill other player that has Hunt points, although both need to have at least 1000 HPs Stealing by Map 1% of the Hunt points and 100 hunts during the Castle Siege. On mining maps both players are sent to the battle arena Hunt Activation The hunt points need to be activated to don't disappear, to do it you just need to kill mobs on mining maps
To each mob killed you going to activate 1 HP
Battle (Beta)
On mining maps, a battle is initiated when a player gives the first attack trying to steal hunts.
At this point, both players are moved into a battle arena in Balgass.
Immunity
After enter the battle, players receive 30 seconds of immunity, staying almost invisible by this period.
The imumnit is also lost if the player moves or attacks.
Battle
After the immunity, players enter into battle mod, during this time he will be able to steal Huting Points killing other players in battle.
In battle player going to stay PK and will be not able to get out of the arena.
Penalty
In case of somebody gets out of the arena, moves or disconnects, he will lose 5% of his HPs and at the center of the arena will be dropped stardusts equivalent of penalty.
Release
A player can gets out when he stays 30 seconds without give or take attacks, this time is reduced in case of the player be the last survivor at arena.
When released, the PK stat is removed and the warp panel is habilitated.
The release is canceled if the player attacks or be attacked.
The player will be moved out automatically in case of stay 60 seconds in the released status.
Command
Anyone out of the arena can get in at any time using the command /battle, you just need to have at least 1500 Hunting Points. This command can be used on any server
Stardust
Stardust usually drops after stealing or escape and can be exchanged by HPs
The exchange must be realized at the NPC Oracle Layla, located in Kalima
To obtain HPs, it's necessary to have one Jewel of Darkness and at least one Stardust
The total of HPs received depend of Stardusts level, according to the table below:
Stardust +0 -> 100 Hunts
Stardust +1 -> 200 Hunts
Stardust +2 -> 300 Hunts
Stardust +3 -> 400 Hunts
Stardust +4 -> 500 Hunts
Stardust +5 -> 700 Hunts
Stardust +6 -> 900 Hunts
Buffs
The manjor advantage of have HPs, it's be able to receibe 8 new buffs.
The power of each buff deppends of how many HPs are dedicated to it, this distribuition is definide by the player, opening space to new builds.
(buff/effect/map to hunt)
(incremento = Increases / recuperação = recuperation)
(each effect has max status of 65000)
To improve the percentage of HPs dedicate to a specific buff, you just need to kill mobs at the map related to it, how is showed on the table above.
Each 200 mobs killed, 0.1% of a random buff will be redirect to the buff corresponding
Every player initiates with a balanced distribution, 12,5% of the HPs in each buff, totalizing 100%
Then, if he kills 200 mobs in raklion, the defense buff will receive 0,1% and other random buff will lose 0,1%
There's no daily limit to kill mobs to distribute percentages, just to mining HPs.
Query
Information about HP's of somebody can be checked by the command /hunt [name]
To query yourself just /hunt will show, it will show your buff list too
Evolution Curve
To avoid an excessive increase of HP's effect, a evolution curve was insert on it.
Below you can see how HPs have effect by its quantity
By this way, the progress is slowly being decreased by how many HPs you have conquered. Final Formula:
(((HuntingPoints/200000)^0.6)*200000*0.5)/Divider=Effect
La vai!! Hoje no bc das 15H dropou uma caixa red chocolate box..
Ja tinha visto de outros mu, mas gostaria de saber o drop dessa box, nao achei nada nas pesquisas...
Qual a chance de cair red box do bc? e o que cai dela ?
Boa tarde, gostaria de saber o motivo de ter tomando bloqueio temporario de 1 dia, regra 2.2, pesquisei e vi que é sobre se aproveitar de bug do jogo, só gostaria de saber oque eu fiz, pra nao repetir o feito!
Comecei a upar meu GM e já está com 140 resetes,e quando tenho compromisso deixo ele pegando ML
meu set é um Grand Soul Todo 10K, Asa LvL 2.5 Staff Chromatic +13 Shild Grand Soul 10k
Já tenho asa LVL 3 também consegui criar,e um amigo me deu um fenrir preto pra me incentivar no Game
estou em uma guild também foco bastante no Up, mas ainda estou meio Perdido como distribuir os pontos do ML
Gostaria de saber Qual é o combo de GM também Pois eu vim de outro serve Onde só o BK era pra bom pra PvP 99+98I
Por Favor me ajudem Desde já agradeço.
1. Obtaining Piece of Summoning Scroll: -To participate you must collect 25 Piece of Summoning Scroll killing any mob. -Piece of Summoning Scrolls will be storage on “event inventory” and it will automatically turn into Evomon Summoning Scroll when it reaches 25 pieces.
2. How does Evomon works?
-To summon the Evomon open your event inventory and drop the Evomon Summoning Scroll on the floor. -Note, Evomon will disappear if you don’t kill him until the time limit! When he dies, he will a chance to evolve or fail. -Exists a little chance of the Special Evomon appears during an evolution, grating the best prize (if you are in party, everyone will win).
(Press "K" to take your prize)
3. The award is based on you score, giving the possibility to receive the following boxes:
-When dropped the boxes can give:
Minor Evomon box: Zen, Jewels. Standard Evomon Box: Zen, Jewels, Box of Kundun +2. Greater Evomon Box: Zen, Jewels, Box of Kundun +3, 380 Items Excellents. Luxurious Evomon Box: Level 300 Pentagram, Errtel, Wing of Angel and Devil (11 days of duration), Jewels, box of kundun +4, Steel of Heave. Magnificent Evomon Box: Note Upgrade Socket, Socket Items 380, Jewels, Steel of Heave. Legendary Evomon Box: Socket Items 400, seeds level 1 to 4, Jewels Bundle, Wing of Angel and Devil (24 days of duration), Steel of Heaven.
Mesmo que seja pequena a chance de falhar o craft de DS e BC, ela existe.
Vi que tem como fazer o craft de um monte de uma vez, economizando tempo, colocando os itens necessários.
A minha dúvida é se falhar (fazendo mais de 1 convite de uma vez) eu perco todos convites que "seriam fabricados", ou eu perco parcial, ou não há chance de falhar.
Porque se correr o risco de perder tudo, melhor fazer de 1 em 1.
Olá boa noite , estou tendo problemas em logar 2 contas no servidor , quando logo 2 conta a primeira conta fica perfeita mas a segunda fica bloqueada , até ontem eu conseguia usar normalmente as duas e agora isso não consigo sair do event esquare , na resposta do sistema diz que o só posso abri uma certa quantidade de conta por ip , sendo que só tenho 2 conta uma principal e uma secundaria que uso para farma golden e silver box , me ajudem pfv pois estou impossibilitado de usar uma conta
Eu tenho uma duvida, acontece muito em vulcano, quando eu chego perto de algum char para pedir party o char automaticamente me mata, como se faz isso??? pq tem vezes que eu deixo meu char farmando ML e quando eu vejo alguem matou ele, alguem poderia me ajudar?
Hi people, we going to talk about the event Dragon Attack, its objective is about to enhance the dispute by the Castle Siege.
Dragon Attack
The event occurs once to thrice during the Castle Siege randomly
Initially two NPCs will appear close to the last gate (signalized by the two blue circles below):
The NPCs will last by the maximum of five minutes, jewels may be delivered to them.
Jewels Delivery
By each click on one of the NPCs, 10 jewels will be deposited. Will be accepted 10x Jewel of bless or 10x Jewel of Soul (packs will be accepted too). If it stacks 200 jewels, the Dragon Attack will initiate. There’s no difference about which NPC will be utilized both will count jewels until 200 and there’s no difference about which guild is adding the jewels.
Attack
During the attack, dragons will appear outside the castle (red area signalized on the image above), being 100 Dragons and 30 Big Dragons, they’ll last for five minutes. Each Dragon killed will stack 1 point, Big Dragons will stack 5 points and dropping 50 ruuds. Invader’s alliances stack extra 1 point by Dragons e 2 points by Big Dragons.
The alliance that make more points obtain the right of being moved to inside the tower, while their opponents will be moved to out the Castle.
The Castle owner can also participate trying to ensure their possession.
Hi there, KingVarian here and we going to talk about Dark and Gold Evolution invasion.
Dark Evolution
It happens on all servers at same time, the invasion will be announced five minutes before it starts, but the map is randomly chosen at the beginning of the invasion. The purpose of the event is to unite the most quantity of mobs that you can until the end of the invasion.
At the beginning will appear a hundred of red snakes around the map (they will be never summoned inside the city), they will be called by “Mob Level 1” just to make easier to understand how the invasion works. When you touch these mobs by a hit or just enter on their point of vision, they’ll follow you (but take care, other player can steal your mobs or kill you to get them!) There are six levels of mobs, you can grow your mobs level by uniting them to do it you just need to pull them together. The event ends when somebody creates two mobs level six or when six minutes passed out.
obs: You can't kill mobs on this event.
Level 1 mob - Snake
Level 2 mob - Giant Ogre (made by uniting two snakes)
Level 3 mob - Red Skeleton Knight (made by uniting two Giant Ogres)
Level 4 mob - Magic Skeleton (made by uniting two Red Skeleton Knights)
Level 5 mob - Cursed King (made by uniting two Magic Skeletons)
Level 6 mob - Schriker (made by uniting two Cursed Kings)
Rewards By each mob that you get in the end.
LEVEL 1 - 1x Jewel
LEVEL 2 - 3x Jewels
LEVEL 3 - 1x Bundle
LEVEL 4 - 2x Bundles
LEVEL 5 - 4x Bless of Light or Ruud box + Ancient (10% of chance)
LEVEL 6 - 10x Bless of Light or Ruud box + Ancient (50% of chance)
Final combination (To who won the invasion uniting two mobs level 6) - 2x Ancients + 5x Ruud box (200 ruuds each)
Golden Evolution
It's like Dark Evolution but happens only in CryWolf (good to remember that when you warp to CryWolf you are transferred to a global server which independent of the server you’re logged in everybody will be at the same place). This invasion is a bit harder, there will be much more players fighting than on Dark Evolution but prizes are better, being pefect to guilds and parties.
Level 1 mob - Golden Rabbit
Level 2 mob - Golden Budge Dragon (made by uniting 2 Golden Rabbits)
Level 3 mob - Golden Devil (made by uniting 2 Golden Budge Dragons)
Level 4 mob - Golden Satyros (made by uniting 2 Golden Devils)
Level 5 mob - Golden Tantalos (made by uniting 2 Golden Satyros)
Level 6 mob - Golden Goblin (made by uniting 2 Golden Tantalos)
Rewards
By each mob that you get in the end.
LEVEL 1 - 1x Jewel
LEVEL 2 - 4x Jewels
LEVEL 3 - 1x Bundle
LEVEL 4 - 2x Bundles
LEVEL 5 - 6x Bless of Light or Ruud box + Ancient (10% of chance)
LEVEL 6 - 15x Bless of Light or Ruud box + Ancient (50% of chance)
Final combination (To who won the invasion uniting two mobs level 6) - 4x Ancients + 8x Ruud box (200 ruuds each)
I hope that you guys enjoeyd my tutorial about Evolution Invasions and have a nice day